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Blue Tongue

Blue Tongue Blue Tongue Entertainment founded in 1995 and later acquired by THQ in 2004, Blue Tongue has as principal activity developing games for more than a decade. The studio is located in Melbourne, Australia. Blue Tongue has released titles in many genres and on many platforms, from PC simulations to console platformers. Recent titles include Barnyard (for Sony Playstation®2, Nintendo GameCube TM , Nintendo Wii TM , and Windows PC) and Nicktoons Battle for Volcano Island (for Sony Playstation®2 and Nintendo GameCube TM ).

Website: Blue Tongue

Krome Studios

Krome Studios Krome was formed in 1999 with the aim of creating fun original and licensed games for PC, console and later handheld, systems. Krome Studios® is Australia's largest video game developer and a leading independent development studio in the worldwide game development community. The company has proven expertise in developing games for the current gen platforms and is already engaged in working on next gen as well as all handheld platforms. To date, Krome Studios has created ten successful titles on multiple platforms and languages comprising of 37 SKUs, including TY the Tasmanian Tiger™, Krome's own IP and Platinum selling global videogame franchise.

Website: Krome Studios


Tantalus From Manx TT Superbike to Top Gear Rally, Unreal 2 and MX vs ATV, we're worked on every major platform since the SNES in 1994. In all we have released over twenty games, usually built around big licensed properties and always with the world's leading Publishers. Putting emphasis on quality, the last three years have seen Tantalus begin to realize the great potential of its talent base and technology. The Melbourne based studio makes games for the contemporary generation of consoles, an for the four major handheld devices presently on the market. Over forty developers are currently employed, guided by some of the video game world's most experienced Programming and Artistic talent. At the heart of it all is a set of custom developed game engines that rate among the most powerful and versatile around. Big licences and big sales have been the hallmarks of the past.

Website: Tantalus

Team Bondi

Team Bondi Team Bondi is an independent game development studio established in mid-2003 by Brendan McNamara, the director of SCEE's multi-million selling London gangster title The Getaway. The team is currently developing L.A. Noire for the PlayStation 3 computer entertainment system at their new offices in Sydney, Australia. L.A. Noire is the first-project from Team Bondi, that blends action, detection and complex storytelling and draws players into an open-ended challenge to solve a series of murders. Team Bondi was founded by Brendan McNamara, the former Director of Development for Sony Computer Entertainment's Team Soho Studio in London and the writer and director of The Getaway which has gone on to sell over 4 million units on the PlayStation®2 console.

Website: Team Bondi

Torus Games

Torus Games Torus Game began to develop its first games in 1994 and has released more than 50 titles on a variety of platforms for many happy customers. Torus has finished off games and content for the Game Boy, Game Gear, PC, Playstation, Sega Saturn, Game Boy Color, Game Boy Advance, LMAX, N-Gage, Xbox, PS2, Leapster, Roadrunner, GameCube, DS, PSP, Xbox360 and Wii. We are approved by all major hardware manufacturers, including Sony, Nintendo, Microsoft, Nokia and Leapfrog.

Website: Torus Games

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